
FRONT’s resident Goddess of gaming, Julia Hardy, gives the low-down on one of the year’s most-anticipated games.
Tackling a Triple A game these days takes a huge amount of resources, hundreds of people, years of lead time and a wallet so big in your back pocket you’d be mistaken for a wonky Kim Kardashian. Assassin’s Creed has all of these things, but also has the tricky task of seamlessly blending historical facts into the game and still somehow making it fun to play. I travelled over to Boston to learn not only some background on the game’s story surrounding the American War for Independence, but also the history behind how the game was made.
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